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The Wild Mouse is a Coaster in the game Parkitect. It is characterized by small cars that seat four guests. They ride on a simple two-tube track.
Characteristics[]
The Wild Mouse is known for its many tight, unbanked turns. In Parkitect, the smallest turn fits within one grid square. Track designs often feature many turns and 'bunny hops', at modest speeds. However, because these turns are unbanked, they produce high G-forces, giving the illusion the car is falling of the track. The maximum height is 10 and the maximum bank is 15°. The wild mouse has no inversions.
If the Taste of Adventure DLC has been purchased, the Wild Mouse Coaster also gains access to the Elevator special track piece. Builders can adjust both the height of the lift and the amount of time it takes to reach that height. Using a tall downward elevator with a short duration allows the builder to simulate a drop track element similar to real world rides like Thirteen at Alton Towers visually, but the in-game statistics will not reflect the drop in its statistics calculations.
Real life[]
The Wild Mouse coaster was invented by Mack Rides in the 1960s. The first versions were made of wood, and later steel. They became very popular in the 1990s because they were cheap and compact, adding to the park's coaster count. Most roller coasters found in funfairs are wild mouse coasters.
Available Special Track Pieces[]
- Lift
- Station
- Brakes
- Block Brakes
- On Ride Camera
- S-Bend
- Elevator