Vertical Spinning Coaster

The Vertical Spinning Coaster is a Coaster in the game Parkitect.. It is added through the Parkitect: Taste of Adventure Downloadable Content in version 1.5.

Riders sit in trains with two cars per train with four seats per car. The front car always faces backwards in the station while the back car faces forwards. The seats flip freely vertically allowing them to invert while the track remains upright and for the seats to remain upright while the track inverts.

Unique Design Mechanics
The Vertical Spinning Coaster is incapable of turning. Instead, the ride can feature 180 degree drops which curve back in on itself. Because of this unique design, the coaster builder features a unique "flip direction" interface instead of the traditional banking interface which controls whether you want the track to curve back in on itself when changing slope angle or to continue in its current direction.

Much like the Spinning Coaster or the Inverting Spinning Coaster, the Vertical Spinning Coaster also features a Toggle Spin element which will turn the spinning mechanic on and off. However, the element works completely differently than the other two spinning rides. By default, the Vertical Spinning Coaster's seats will sway back and forth up to 90 degrees, but will not fully spin and invert. As the train passes over a track piece with the Toggle Spin element, the train will be able to freely spin completely and invert. After leaving this track piece, the rate of spin will decrease over time until the seats revert back to their normal swaying. The idea is that the ride will invert only in planned areas to avoid riders from getting too sick.

The ride is also capable of curved brakes unlike many other ride types.

Available Special Track Pieces

 * Lift
 * Station
 * Brakes
 * Block Brakes
 * Holding Brake
 * On Ride Camera
 * Half Loop
 * Toggle Spin

Coaster Design Tips
The Vertical Spinning Coaster is built to be a short, intense ride that oftentimes is rather nauseous. Be especially careful with high (vertical) G-forces applied on the trains as they have a very large impact on the track's intensity (Contributing 3 times as much) & nausea ratings (Contributing twice as much). Also take note of which side of the track the train travels by, as the side where trains don't travel by has much smaller clearance checks than the other, allowing for a much more compact ride design.