Spinning Coaster

The Spinning Coaster is a Coaster in the game Parkitect. Riders sit in trains with cars that seat two riders facing forwards and two riders facing backwards that spin freely horizontally.

Builders can use the Toggle Spin special track piece to disable and enable the spinning feature. When the spin is toggled off, the ride vehicle will continue to spin until it returns to its starting orientation. If only one Toggle Spin track piece is used disabling the spin for the remainder of the ride, the spin will re-enable once the train leaves the station again.

If the Taste of Adventure DLC has been purchased, the Spinning Coaster also gains access to the Elevator special track piece. Builders can adjust both the height of the lift and the amount of time it takes to reach that height. Using a tall downward elevator with a short duration allows the builder to simulate a drop track element similar to real world rides like Thirteen at Alton Towers visually, but the in-game statistics will not reflect the drop in its statistics calculations.

Available Special Track Pieces

 * Lift
 * Station
 * Brakes
 * Block Brakes
 * On Ride Photo
 * Toggle Spin
 * S-Bend
 * Half Helix
 * Elevator (Requires Taste of Adventure DLC)

Vehicles
The spinning coaster has two vehicle types.

Spinning Coaster Cars
These cars seat riders facing towards each other and feature a maximum of one car per train. They are based on the real-life Gerstlauer Spinning Coaster.

Spinning Coaster Cars (Round)
These cars seat riders facing outwards on each side of the car. They can feature multiple cars per train. They more closely resemble the real-world Maurer or MACK Rides Spinning Coasters.