Maple Meadows

''A large clearing on the frontiers of a maple forest, the perfect place to build your first park from the ground up. Easygoing guests, relaxed weather - what more could you ask for?''

The Maple Meadows is the first campaign scenario in Parkitect. The scenario is made by Sebastian Mayer. It has an easy goal to accomplish along with a rather large flat terrain, this scenario will introduce the player to the campaign mode, with things such as staff management, research and how to keep a stable profit.

Strategy
This scenario is easy, just build up some flat rides around the entrance and an eventual roller coaster or two to please guests who are particularly fond of intense rides. Settle down some food/drink stalls and place some decoration around to increase the immersion value of your guests. The large amount of initial cash shall let you place down several rides pretty early in the game. For a faster guest output, you can run an Advertisement campaign to quickly reach the 200 guest goal under a year, completing both the standard and optional goals in one playthrough.