Coral Caldera

''A wealthy entrepeneur has purchased this idyllic caldera in the middle of the ocean and wishes to turn it into a bustling attraction. Park entrances needs to remain free.''

Coral Caldera is the fifth scenario in the Parkitect Campaign. It is made by Silvarret. It introduces the "Free park entrance" modifier, which means that the park entrance fee cannot be changed and must remain at 0,00$(free). This means that you must rely entirely on your rides tickets and shop stalls to keep up and maintain a stable profit, until eventually completing the objective by reaching 400 tickets sold. The terrain of this campaign is shorter than the earlier campaigns, but there are still enough space for a compact park, given that most of the available terrain is flat and do not need terraforming.

Strategy
This scenario will catch up players who prefer to rely entirely into park entrance admissions for profit by surprise, since the entrance fee can't be changed. In order to keep up a stable balance the player must rely on ride admissions and shop/stalls products, that can be easily settled down due to the relatively large initial cash. Balance out the ride price based on their Excitement rating, for example, a roller coaster with a excitement of 58.7 can be charged up to a maximum of 5,87$ before guests start to complain about their poor cost-to-excitement ratio. Bear in mind that some rides may get the stats changed over time, based on ride lenght, duration and guests opinion. That said, you can build up some flat rides but keep in mind the limited space, so draft those towards the entrance while leaving the back end of the map for a rollercoaster or two. Organize down several stalls arranged in a food court setting near the middle or in a strategic point, and do not forget to wall in the structures to improve immersion and get things a little more organized on the long run. Provided that your park remains popular, the objective can be achieved within two years.