Alpha 2

Alpha 2 is the second Alpha version of Parkitect. It was released on May 29, 2016.

Additions

 * added Inverted Dark Ride
 * added “Overview” window that gives an overview of rides/shops/staff/guests and allows searching for them
 * added marking staff/guests as favorites to more easily find them again
 * added graphs for park population, park ratings
 * added synchronized product prices across shops
 * added brakes for gentle slopes
 * added lift ends acting like block brakes
 * added UI scale option
 * added option for snapping camera to isometric angles (45°)
 * added guests remember their favorite ride
 * added rebinding for more keys
 * added volume setting for people voices
 * added spinner buttons to number input fields + changing values using scrollwheel
 * added Dutch and Danish translations

Changes

 * adjusted how much guests are willing to pay for park entrance depending on prices of rides in the park
 * improved track builder usability
 * improved attraction safety stat (didn’t really work as intended previously)
 * improved interaction of block segments with stations
 * improved handling of shopkeepers
 * improved handling of errors during game startup
 * improved initial game loading screen to be responsive while loading and added a loading animation so it’s clear that it didn’t crash
 * improved savegame and blueprint load/save times by up to ~20%
 * overall performance improvements

Fixes

 * fixed finance graphs and improved them
 * fixed guests would never throw away their trash except on paths with trash bins
 * fixed guests releasing balloons while on rides
 * fixed guests staying stuck in queue if queue is deleted below them
 * fixed a case where guests could step onto employee paths
 * fixed a rare case where people could get stuck
 * fixed a rare case where a guest would never leave the park until the savegame is reloaded
 * fixed being able to place Star Shape, Spiral Slide in invalid positions
 * fixed being able to build tracks below 0
 * fixed a case where employees would stop working
 * fixed balloons still having color in visualization views
 * fixed background music